Author Topic: SABDM - Version 0.7  (Read 71 times)

Adam

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SABDM - Version 0.7
« on: September 30, 2017, 10:50:24 pm »
General:
  • Players will now be frozen when spawning on custom maps only to make sure they do not fall through the map. The time a player will remain frozen will be determined by their ping.
  • Removes 'Register Date' from /stats due to some players reporting UNIX timestamps displaying instead of a formatted time.
  • When killed by a headshot, the player that died from it will now receive a message too.
  • Fixes bug where session deaths were not being incremented.
  • Modifies /sessionstats.
  • Fixes bug where /weaponshop could be used while in class selection.
  • Fixes bug where /weaponshop could be used while on anti spawn kill.
  • Changes the color of error messages to a darker red.
  • Adds 'Spawn Weapons.' You can buy spawn weapons from /spawnweapons (forwarded command: /sw). Spawn weapons are quite expensive and the range of the weapons varies from popular ones only. Spawn weapons will stay on the player until they leave the server, so this does infact mean when you die, you will still keep your spawn weapon you purchased along with your chosen class weapons. Normal players can only purchase 1 spawn weapon, while VIP's can purchase 2.



Please report any bugs in the 'Bug Report' section. If you have any ideas for the server, feel free to make a suggestion in the 'Suggestions' section :).

Adam

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Re: SABDM - Version 0.7
« Reply #1 on: October 02, 2017, 11:30:13 pm »
Two new additions have been added to this update's log:
  • Minor script optimizations have been done to ensure smooth gameplay. This will continue on until the next update is ready.
  • Removes SA-MP client check which kicks players to update to the latest client. It will now instead send a message recommending to update.